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Fix character name paragraph

Evgeniy Parfenyuk 3 tháng trước cách đây
mục cha
commit
3e069370cc
1 tập tin đã thay đổi với 23 bổ sung10 xóa
  1. 23 10
      docs/vnrs_specification.md

+ 23 - 10
docs/vnrs_specification.md

@@ -168,6 +168,7 @@ To make a *character* say something we have this syntax:
 This is *one-line chunk*, so you **MUST** terminate it with two spaces.
 
 Here we combine character and dialog chunks.
+
 ```
 1   @NARRATOR__
 2   Evening in the park. ALICE and BOB sit on a bench.
@@ -189,31 +190,43 @@ your own characters in `characters.ini` file:
 
 *characters.ini*:
 
-```
+```ini
 [ALICE]
 name = Alice Smith
+#color_name = #FF0000
 
 [BOB]
 name = Bob Doe
+#color_name = #0000FF
+
+[NARRATOR]
+name = 
 ```
 
+As you can see, we can define names differently from text.
+We can also change color (both for names and text).
+
+
 **HTML:**
 ```HTML
-1   @NARRATOR__
-2   Evening in the park. ALICE and BOB sit on a bench.
+1   <p><br> <i>
+2   Evening in the park. ALICE and BOB sit on a bench.</i></p>
 3
-4   @ALICE__
-5   Look how beautifully the moon is shining.
+4   <p><b>Alice Smith</b> <br>
+5   Look how beautifully the moon is shining. </p>
 6
-7   @BOB__
-8   Yeah, but your eyes shine brighter.
+7   <p><b>Bob Doe</b> <br>
+8   Yeah, but your eyes shine brighter.</p>
 9
-10  @ALICE__
-11  Oh, Bob, you're always such a romantic.
+10  <p><b>Alice Smith</b> <br>
+11  Oh, Bob, you're always such a romantic. </p>
 12
-13  But I need to go...
+13  <p>But I need to go...</p>
 ```
 
+In-game, names would also be replaced.
 
+### 3.2.3 Chapter screen chunk
+[...]
 
 ## 3.3 Inline parser