Simple and portable visual novel's engine with Markdown-like syntax.

Evgeniy Parfenyuk 0fa1148fc2 Add multilingual (Hebrew, CJK for now) support 2 weeks ago
assets 0fa1148fc2 Add multilingual (Hebrew, CJK for now) support 2 weeks ago
ext 05cef3d6f2 Inital commit 3 weeks ago
src 0fa1148fc2 Add multilingual (Hebrew, CJK for now) support 2 weeks ago
.clang-format 05cef3d6f2 Inital commit 3 weeks ago
.gitignore 05cef3d6f2 Inital commit 3 weeks ago
AUTHORS.md f1e915b9ee Add assets and AUTHORS.md 3 weeks ago
CONVENTIONS.md e3b46808e2 Add CONVENTIONS.md LICENSE.md README.md 3 weeks ago
LICENSE.md e3b46808e2 Add CONVENTIONS.md LICENSE.md README.md 3 weeks ago
Makefile 4e60374eb6 Move my_strdup() to text_utils.h 2 weeks ago
README.md e3b46808e2 Add CONVENTIONS.md LICENSE.md README.md 3 weeks ago

README.md

Vinora Engine

Vinora Engine is a visual novels engine with focus on simplicity and portability.
It doesn't use any script language (like Python in Ren'Py), but instead it use markup (well, Markdown dialect).

It's on early stage of development, so it has no use if you an average user.
But if you are a programmer -- you are welcome to contribute.