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- /*
- chunk.h -- working with chunks of Vinora Screenplay.
- Copyright (c) 2025 Evgeniy "Parthen" Parfenyuk <parthen [at] riseup.net>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
- #ifndef CHUNKS_H
- #define CHUNKS_H
- #define MAX_LINE_LENGTH 320
- #define WARN_LINE_LENGTH 80
- typedef enum {
- CHUNK_DIALOG,
- CHUNK_CHARACTER,
- CHUNK_HEADER,
- CHUNK_CHOICE,
- CHUNK_IMAGE,
- CHUNK_MEDIA,
- CHUNK_COMMENT,
- CHUNK_DIRECTIVE,
- CHUNK_LITERAL,
- CHUNK_EMPTY
- } chunk_t;
- typedef struct {
- char data[MAX_LINE_LENGTH];
- size_t len;
- } string_t;
- // First line of chunk is enough to identify type
- chunk_t get_chunk_type(const char *s);
- char *chunk_type_to_name(const chunk_t t);
- #endif
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