raylib has several dependencies that you need in order to work with it.
You need a GCC (or alternative C99 compiler), make and git.
sudo apt install build-essential git
You need to install some required libraries; ALSA for audio, Mesa for OpenGL accelerated graphics and X11 for windowing system.
sudo apt install libasound2-dev libx11-dev libxrandr-dev libxi-dev
libgl1-mesa-dev libglu1-mesa-dev libxcursor-dev libxinerama-dev
libwayland-dev libxkbcommon-dev
sudo dnf install alsa-lib-devel mesa-libGL-devel libX11-devel
libXrandr-devel libXi-devel libXcursor-devel libXinerama-devel
libatomic
rpm-ostree-based spins
rpm-ostree install alsa-lib-devel mesa-libGL-devel libX11-devel
libXrandr-devel libXi-devel libXcursor-devel libXinerama-devel
libatomicsudo dnf install libX11-devel libXrandr-devel libXi-devel libXcursor-devel
mesa-libGL-devel pulseaudio-libs-devel libdrm-devel libXinerama-devel
sudo pacman -S alsa-lib mesa libx11 libxrandr libxi libxcursor libxinerama
sudo xbps-install make alsa-lib-devel libglvnd-devel libX11-devel
libXrandr-devel libXi-devel libXcursor-devel libXinerama-devel mesa
MesaLib-devel
Simply run
make
It will build raylib, then Vinora Engine.
Congrats, you've done!