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@@ -0,0 +1,42 @@
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+/*
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+Vinora Engine -- simple and portable visual novels engine.
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+
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+Copyright (c) 2026
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+Evgeniy "Parthen" Parfenyuk <parthen [at] riseup.net>
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+
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+This program is free software: you can redistribute it and/or modify
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+it under the terms of the GNU General Public License as published by
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+the Free Software Foundation, either version 3 of the License, or
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+(at your option) any later version.
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+
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+This program is distributed in the hope that it will be useful,
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+but WITHOUT ANY WARRANTY; without even the implied warranty of
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+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+GNU General Public License for more details.
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+
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+You should have received a copy of the GNU General Public License
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+along with this program. If not, see <https://www.gnu.org/licenses/>.
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+*/
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+
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+#include "raylib.h"
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+
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+int main(void)
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+{
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+ const int screenWidth = 800;
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+ const int screenHeight = 600;
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+
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+ InitWindow(screenWidth, screenHeight, "Vinora Engine");
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+
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+ SetTargetFPS(60);
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+
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+ while (!WindowShouldClose())
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+ {
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+ BeginDrawing();
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+ ClearBackground(RAYWHITE);
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+ DrawText("Vinora Engine", 250, 280, 40, DARKGRAY);
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+ EndDrawing();
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+ }
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+
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+ CloseWindow();
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+ return 0;
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+}
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