Simple and portable visual novel's engine with Markdown-like syntax.

Evgeniy Parfenyuk 42a731841d Fix GetUtf8ByteLength() to use Raylib Unicode functions преди 2 седмици
assets 0fa1148fc2 Add multilingual (Hebrew, CJK for now) support преди 2 седмици
ext 05cef3d6f2 Inital commit преди 3 седмици
src 42a731841d Fix GetUtf8ByteLength() to use Raylib Unicode functions преди 2 седмици
.clang-format 05cef3d6f2 Inital commit преди 3 седмици
.gitignore 05cef3d6f2 Inital commit преди 3 седмици
AUTHORS.md f1e915b9ee Add assets and AUTHORS.md преди 3 седмици
CONVENTIONS.md e3b46808e2 Add CONVENTIONS.md LICENSE.md README.md преди 3 седмици
LICENSE.md e3b46808e2 Add CONVENTIONS.md LICENSE.md README.md преди 3 седмици
Makefile 4e60374eb6 Move my_strdup() to text_utils.h преди 2 седмици
README.md e3b46808e2 Add CONVENTIONS.md LICENSE.md README.md преди 3 седмици

README.md

Vinora Engine

Vinora Engine is a visual novels engine with focus on simplicity and portability.
It doesn't use any script language (like Python in Ren'Py), but instead it use markup (well, Markdown dialect).

It's on early stage of development, so it has no use if you an average user.
But if you are a programmer -- you are welcome to contribute.