Simple and portable visual novel's engine with Markdown-like syntax.

Evgeniy Parfenyuk 42a731841d Fix GetUtf8ByteLength() to use Raylib Unicode functions 2 hafta önce
assets 0fa1148fc2 Add multilingual (Hebrew, CJK for now) support 2 hafta önce
ext 05cef3d6f2 Inital commit 3 hafta önce
src 42a731841d Fix GetUtf8ByteLength() to use Raylib Unicode functions 2 hafta önce
.clang-format 05cef3d6f2 Inital commit 3 hafta önce
.gitignore 05cef3d6f2 Inital commit 3 hafta önce
AUTHORS.md f1e915b9ee Add assets and AUTHORS.md 3 hafta önce
CONVENTIONS.md e3b46808e2 Add CONVENTIONS.md LICENSE.md README.md 3 hafta önce
LICENSE.md e3b46808e2 Add CONVENTIONS.md LICENSE.md README.md 3 hafta önce
Makefile 4e60374eb6 Move my_strdup() to text_utils.h 2 hafta önce
README.md e3b46808e2 Add CONVENTIONS.md LICENSE.md README.md 3 hafta önce

README.md

Vinora Engine

Vinora Engine is a visual novels engine with focus on simplicity and portability.
It doesn't use any script language (like Python in Ren'Py), but instead it use markup (well, Markdown dialect).

It's on early stage of development, so it has no use if you an average user.
But if you are a programmer -- you are welcome to contribute.